Actual Craft Time v0.5.9 Display actual craft times for assemblers, furnaces and rocket silo Stand: 09:43:26 30.08.2023 | |
Advanced Electric v1.1.0 Adds additional ranks of boilers, steam engines, steam turbines, power poles, nuclear reactors, and adds primary load versions of steam engines and turbines. Stand: 09:43:52 30.08.2023 | |
Advanced Fluid Handling v1.1.2 <Now has advanced pipes for Space Exploration use> --Adds I, L, T, and Cross underground pipe extensions. --Adds pipes to ground with I, L, T, and Cross shaped underground outputs that are able to be rotated independent of the above ground port. --Adds an Underground pump. --Adds adjustable fluid valves (check, overflow, top-up). CHECK HOTKEYS FOR MOD. Stand: 09:35:31 30.08.2023 | |
Angel's Addons - Storage Options v0.0.10 Adds pressure tanks (extremely large tanks), warehouses and silos. Stand: 09:44:39 30.08.2023 | |
Angel's Bio Processing v0.7.24 Adds ways to recycle and process waste products through biological means and make use of biological processes and farming. Stand: 09:45:53 30.08.2023 | |
Angel's Industries v0.4.18 Adds components, equipment and a tech overhaul as well as the tool you need to expand and grow your base. [Beta] Stand: 09:46:04 30.08.2023 | |
Angel's Petrochemical Processing v0.9.24 Angel's Petrochemical processing changes Oil processing and adds Gas processing, as well as a more complex web of chemical production. Includes overrides and tie-ins to Bob's technologies and recipes. Dependencies: Angel's Refining Stand: 09:47:00 30.08.2023 | |
Angel's Refining v0.12.4 Adds ore refining to the game. Compound ores have to be refined before you are able to smelt and cast them into plates. Works best in conjunction with Bobmods and supports additional mods like Yuoki Industries, Uranium Power and Nucular. Stand: 19:37:39 06.09.2023 | |
Angel's Smelting v0.6.21 Angel's Smelting provides alternative ways to produce plate and increase ore yield at the expense of space and energy. Stand: 11:46:04 07.09.2023 | |
Arson v0.2.2 Live in constant fear of your factory burning down. A forest isn't the only thing you can set on fire now. This mod makes some flammable stuff like coal on belts burn! Some items will even explode! Stand: 07:48:46 10.09.2023 | |
Artisanal Reskins: Angel's Mods v2.1.6 Reskins items, entities, and technologies within Angel's mods to add tier colors and icon labeling. Features high-res icons and updated models, lighting and sprites, and supports player-customizable tier labels, colors and mapping. Part of the Artisanal Reskins series. Stand: 09:35:28 30.08.2023 | |
Artisanal Reskins: Library v2.1.5 Contains functions, icons, and sprites required by all Artisanal Reskins mods. Part of the Artisanal Reskins series. Stand: 09:35:28 30.08.2023 | |
Auto Deconstruct v0.3.7 This mod marks drills that have no more resources to mine for deconstruction. Stand: 11:28:02 09.09.2023 | |
Automatic Train Painter v1.2.0 Automatically colors locomotives and wagons based on their contents. Stand: 07:48:46 10.09.2023 | |
Big Laser Turret v0.1.3 Adds a Big Laser Turret Stand: 07:43:04 10.09.2023 | |
Bob's Adjustable Inserters v1.1.7 Adds hotkeys and a GUI to adjust inserter pickup and drop locations. Stand: 07:48:46 10.09.2023 | |
Circuit HUD V2 v1.3.0 Allows you to track any circuit signals in the player HUD / UI. Awesome for storage monitoring, robotics network, production flow, alerts, debugging circuit networks or power monitoring! This is a continuation of the Circuit HUD mod with many new features and can be safely installed in existing save files! Stand: 14:32:41 19.09.2023 | |
Circuit Power Measurement Combinator v0.0.10 Adds Power Meter Combinator that transmits power production info for electric grid connected to closest electric pole to a circuit network. Stand: 18:13:56 19.09.2023 | |
Constructron-Continued v1.0.75 An automated Spidertron; has the ability to move, set logistic requests, construct, deconstruct, repair and upgrade entities/blueprints of any size, anywhere on the map with items from your logistic network for the ultimate fire and forget automation and megabase quality of life experience with unmatched scaling potential. Stand: 07:48:47 10.09.2023 | |
Deadlock Stacking For Angels v1.2.1 Add stacked items for Angels Stand: 09:35:22 30.08.2023 | |
Deadlock's Crating Machine v1.7.0 Adds well balanced packing and unpacking facilities to hugely boost belt throughput using crates. Stand: 09:35:22 30.08.2023 | |
Deadlock's Stacking Beltboxes & Compact Loaders v2.4.2 Adds minimalist 1x1 loaders and stacking beltboxes for 5x belt compression for ores, plates and some intermediate products Stand: 09:43:36 30.10.2023 | |
Death Counter v1.0.7 Tracks the ways you (and your friends) have died Stand: 09:35:22 30.08.2023 | |
Even Distribution v1.0.10 Modifies CTRL + Click Drag to evenly distribute the items over multiple buildings. Also adds Inventory Cleanup hotkey (SHIFT+C) which evenly distributes unneeded items from inventory into nearby machines. Stand: 09:35:23 30.08.2023 | |
EvolutionThroughResearch v0.1.5 The evolution value of enemies is equal to the ratio of how much science you have finished. Stand: 09:35:23 30.08.2023 | |
Explosive Biters v2.0.5 This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. Fire spitters are also deadly burning everything! And if you see their Mother, run, run for you life! Say goodbye to your walls! Good luck! Note:Autoplace configured for hot areas found in alien-biomes mod. Stand: 09:35:23 30.08.2023 | |
Factorio Library v0.12.9 A set of high-quality, commonly-used utilities for creating Factorio mods. Stand: 09:35:24 30.08.2023 | |
Factorio Reach v2.7.1 Provides the player with a long/far reach for complete access to items, ores and trees across the entire visible play area. Stand: 09:35:23 30.08.2023 | |
Factorio Standard Library v1.4.8 The Factorio Standard Library is a project to bring Factorio modders high-quality, commonly-required utilities and tools. Stand: 09:35:30 30.08.2023 | |
FiftyShadesOfGames Twitch-Channel-Points v0.1.11 A Mod to work with Twitch-Channel-Points. Needs additional software. Stand: 09:35:23 30.08.2023 | |
Fill4Me - errors fixed v0.10.1 A Factorio mod to automatically insert fuel and/or ammunition into entities when you place them. Forked to fix error logs. Stand: 09:35:23 30.08.2023 | |
Frost Biters v1.1.4 Adds a nest of Frost Aliens and Worms! These aliens will cause frost damage, and may launch a frost cloud over your factory. Defeated aliens will drop artifacts that can be further processed into weapons and armors (optional). With Alien-biomes, nests will only spawn in cold areas. Stand: 16:56:54 29.10.2023 | |
Ghost Counter v1.2.1 Generate a list of all ghosts in your selection area or the blueprint in your cursor using the shortcut button or hotkey (default: Alt+G). Find out what you have in your inventory, and conveniently make one-time logistic requests for everything you need. Stand: 09:35:24 30.08.2023 | |
Ghost On Water v0.12.1 This mod adds the ability to place ghosts (blueprints) on water or in space (space exploration). Ghost Landfill/Space Scaffolding is automatically added once a blueprint has been placed on water. Usage: press control + w while holding a blueprint to make it placeable on water, then simply place it on water. Stand: 07:48:47 10.09.2023 | |
Handy Hands (Refactored) v1.2.0 Based off the mod `https://mods.factorio.com/mod/HandyHands` by Qon, but will hopefully not hit UPS so hard. Only one player is processed per nth_tick (60 ticks per scan, see startup setting). By default 5 items will be crafted at a time (can be changed in player settings) Stand: 09:35:24 30.08.2023 | |
HeroTurrets v1.1.21 Turrets are built using salvaged self-learning AI tech from your ship allowing them to get deadlier with practice. Extends turrets via ranking system based on kills. Turrets generated so not limited to vanilla, identifiable by overlaid rank insignia. Rank buffs individual turrets. Stand: 09:35:24 30.08.2023 | |
Improved Research Queue v0.4.21 A better GUI for managing the research queue. Unlimited size, move technologies up and down, automatically add prerequisites, filter & search technologies, pause/unpause, estimated time to completion, and more! Stand: 09:35:30 30.08.2023 | |
Inbuilt Lighting v20.1.12 Adds free lighting to power poles and optionally turrets as a QOL feature. Intended for map/zoomed out view and streaming/YouTube pre night vision. Blueprint friendly as they are regular power poles. Stand: 09:35:25 30.08.2023 | |
Informatron v0.3.4 The helpful information directory and guide to the galaxy. Allows mods to put help and documentation pages in game. Default hotkey is I. Stand: 09:35:25 30.08.2023 | |
Inventory Repair v19.1.0 Repairs damaged items in your inventory automatically over time with repair packs. Stand: 09:35:25 30.08.2023 | |
Jetpack v0.3.13 Lets you build jetpack equipment that lets you rocket at high speeds to fly over buildings and water. Stand: 09:35:25 30.08.2023 | |
Liborio v1.1.01 Common library for various factorio mods Stand: 09:35:25 30.08.2023 | |
Long range delivery drones v1.0.6 They deliver things far far away Stand: 07:48:47 10.09.2023 | |
Lovely_santa's library of knowledge v2023.03.24 Library used by mods created by lovely_santa Stand: 09:35:26 30.08.2023 | |
Module Inserter Extended v6.1.2 Mass insert/remove modules into machines with construction robots Extended updates include: Default module configurations; Update ghost module requests; Crash/bug fixes Stand: 09:35:26 30.08.2023 | |
Nanobots: Early Bots v3.2.19 Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground. Stand: 09:35:26 30.08.2023 | |
Picker Atheneum v1.2.5 Library Files for the Picker family of mods. Stand: 09:35:26 30.08.2023 | |
Picker Dollies v1.2.6 Move most placed entities quickly and easily. Stand: 09:35:26 30.08.2023 | |
Picker Extended Version v4.1.4 Enhances the players pipette tool with features such as quick blueprints, quick planners, ghost reviving, entity moving, orphan finding and more Stand: 09:35:27 30.08.2023 | |
Production potential statistics GUI v1.4.0 Adds production potential statistics to the production GUI that shows how much your are producing out of your total potential if all your machines were running. Stand: 07:48:48 10.09.2023 | |
Pumps on Landfill v0.1.0 Allows pumps to be placed on landfills, making mistakes with landfills less costly, but doesn't make things easier in a way like waterfill. Stand: 07:48:48 10.09.2023 | |
QCraft v0.1.6 This mod allows you to begin crafting items that are under your cursor, either as an entity placed in the world, a ghost entity, or an item in your quickbar: Stand: 09:35:27 30.08.2023 | |
Quality of Life research v3.3.3 Adds bonuses and optionally research for bigger bags (more inventory space), movement/walking/running speed, character hand crafting speed, long reach (optional far resource reach), and player mining speed. Use settings to choose which ones you want, either through research or by just choosing a value yourself. Stand: 09:35:27 30.08.2023 | |
RPG System v1.3.4 This mod adds a basic RPG system to the game (XP, level-up and skills) Stand: 09:35:29 30.08.2023 | |
Rail Logistics Dispatcher v0.0.18 Adds a dispatcher (building) to automate railway logistics based on offers and requests. The mod is optimized for multi-delivery deliveries, has an intuitive interface and is published under a free license. Stand: 09:35:27 30.08.2023 | |
Railway Motor Car v0.4.1 Adds a railway motor car as an equipment to ride the railway without placing a locomotive manually. Stand: 07:48:49 10.09.2023 | |
Rate Calculator v3.1.2 Calculate maximum production and consumption rates for the selected machines. Stand: 09:35:28 30.08.2023 | |
Recipe Book v3.5.3 Search for information about machines, materials, recipes, and technology in a clean, easy-to-use interface. Similar to FNEI and What is it Really Used For. Stand: 09:35:28 30.08.2023 | |
Resource Spawner Overhaul v6.2.23 Overhauls resource spawning system. Stand: 09:35:29 30.08.2023 | |
Rusty's Locale Utilities v1.0.16 A set of helper functions for resolving proper localised names and descriptions of prototypes, including recipes and items. There are also utilities for resolving prototype icons, because why not? Stand: 09:35:29 30.08.2023 | |
Shortcuts for 1.1 v1.1.28 Adds a host of useful shortcuts to improve QOL. Shortcuts for: - Toggles for equipment and personal logistic requests - Artillery remote and an artillery cannon fire toggle - Environment deconstruction planner - Spidertron settings, spidertron remote and train manual mode - Rail block visualisation, player lamp, customizable grid overlay and far zoom - Shortcuts for various other mods Original mod by npc_strider (morley376): mods.factorio.com/mod/Shortcuts Stand: 09:35:30 30.08.2023 | |
Speed Control v1.0.21 Adds six buttons to increase or decrease the speed of the game. Hot Keys: (Minus / Plus / Shift+Minus / Shift+Plus / Alt+Minus / Alt+Plus) Stand: 09:35:30 30.08.2023 | |
Squeak Through v1.8.2 Allows you to walk between what used to be obstacles such as directly adjacent solar panels, pipes, steam engines, mining drills, and chests. No more frustration when walking about your base! Stand: 09:35:30 30.08.2023 | |
Where Is My Body v1.1.3 Death happens. The mod shows the lines between you and your dead corpses Stand: 09:35:31 30.08.2023 | |
YARM - Resource Monitor v0.9.7 This mod helps you to keep track of your mining sites, with useful data such as the percent mined, and estimated time to depletion. Stand: 09:35:31 30.08.2023 | |
trainsaver v0.0.24 trainsaver creates a dynamic screensaver which follows trains as they drive around from station to station. Stand: 07:48:49 10.09.2023 |